THE METAVERSE ENTERTAINMENT COMPANY

VISION

Realising the vision

of the future of entertainment in an integrated
metaverse for top IP holders and fans

The global game market will grow from $175.8 billion in 2021 to more than $200 billion in 2024, according to the 2021 Global Games Market Report from Newzoo.

Following the emergence of successful models in the western gaming world, Asia will dominate the metaverse in the upcoming decade. Immense opportunities await with low regional competition, more than half of players worldwide based in Asia and the existence of undervalued albeit strong IPs with large fan bases in the traditional world.

With profound experience, deep networks and strong synergy across the content, gaming and social marketing verticals, Liminal is well-positioned to lead, partner and deliver global IP holders from the bounds of traditional entertainment into the limitless metaverse through a holistic value chain consisting of identification, development, production, marketing, distribution and monetisation.

Our competitive advantage lies in:

1. Breakthrough insight

In the future, everyone will exist in interoperable metaverses with a digital twin and avatar friends moving across strong IP communities.

2. Unique value proposition

Unrivalled one-stop-shop to take IP holders through the complete value chain into the metaverse with access to all streamers, gaming studios, media and game development platform built on Epic Unreal Engine.

3. Predictable growth strategy

Ability to close deals, assemble best-in-class teams swiftly to reach the potential of a billion dollar franchise with each strong IP partner and deliver a continuous beta mode with data-and-revenue driven insights for the next game launch.

We lead global IP holders & fans into the new virtual social economy and enable traditional IP in film, tv, music complete access through the entire metaverse entertainment value chain.